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Infobox-event

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Template:Infobox-event
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Upload File:Infobox-event-icon.png
—Image © Zynga
Information
Start Date: unknown
End Date: available
Required minimum level(s): Player Level: 1
Items released during this event
Animals 0
Buildings 0
Decorations 0
Seeds 0
Trees 0
Other 0
Total 0

Use the following code:

{{infobox-event
<!-- WARNING. Do NOT use the image attribute on this template. It will BREAK things on the wiki. See template for instructions. -->
| first_available =
| last_available  =
| level_req_type1 =
| level_req_amt1  =
| level_req_type2 =
| level_req_amt2  =
| last_event      = 
| this_event      = 
| next_event      = 
| animals         =
| buildings       =
| decorations     =
| seeds           =
| trees           =
| other           =
| description     =
}}

Instructions

specific to this template

[edit shared instructions] [purge]

Shared Instructions and Additional Parameters

Parameters can be entered in any order, however they will always be displayed in the same order as the original template.

Warning!
Do not use comments in parameters or they may not work as expected.

images, captions, and titles

Warning
Do not use the "|image" attribute unless you want the DPL table to break. Instead of using "|image", you should mark the image as needing to be moved or replaced.

Use the "|title" attribute only if the title above the infobox needs to be renamed, such as when the pagename uses disambig text, e.g. Ghost Sheep (animal) or Ghost Sheep (decoration).

Use the "|caption" attribute only for items that have multiple looks, such as blooms (single & full) or animals which change based on location (e.g. - the Sad Cow/Cupid Cow and the Tree of Love.

Use the "|image2" attribute only for animals that have a 2nd look such as when they are near and away from the Tree of Love.

Use the "|title2" attribute only for the 2nd image.

Use the "|caption2" attribute only for the 2nd image.

Dates

| first_available    =
Required
Uses the format YYYYMMDD
| last_available     =
Optional
Uses the format YYYYMMDD. Defaults to "currently available".

For example: | last_available = 20130101

| other_dates     =
Optional
Uses {{date|YYYYMMDD}}<br />{{date|YYYYMMDD}}<br />(etc)

Level requirement(s)

| level_req_type1      =
| level_req_amt1       =
Required
| level_req_type2    =
| level_req_amt2     =
| level_req_type3    =
| level_req_amt3     =
Optional

level types

     | level_req_type1 =
     | level_req_type2 =
     | level_req_type3 =
For each level type, type the word from either column A or column B as the parameter
For Column A option Column B option
Australia Level: aussie australia
Candy Level: candy
Cheer Level: cheer mistletoe
Fairy Level: fairy enchanted
Galaxy Level: galaxy space
Mystical Level: mystical
Player Level: home player
Shell Level: shell atlantis
Spook Level: spook haunted
Village Level: square village
Village Level: fs fv
Zen Level: jade zen
Zynga RewardVille Level: rewardville zynga
Other Level: other

level amounts

     | level_req_amt1  =
     | level_req_amt2  =
     | level_req_amt3  =
Use numbers without commas such as 1 or 10 or 100 or 1000 or 10000

non-level prerequisites

| prereq        = 
Optional
Any other special requirement prerequisite to access the item or activity

Source

| source =
Required
Where the item comes from. For example: market, quest, gift, mystery baby, etc.

How to fill in Cost parameters

| cost_curr_type1     =
| cost_curr_amt1      =
| cost_curr_type2     =
| cost_curr_amt2      =
| cost_curr_type3     =
| cost_curr_amt3      =

Cost to purchase the item. Up to 3 currency types may be used. For the type, use the word describing the currency type. Currently supported currencies are:

cash
coconut
coin
fs, fv, square or village -- to get farmers square gold
jade
trowel
zcoin
other

Purchase benefits

points gained

| xp_gain_type1   =
| xp_gain_amount1 =
Type and amount of experience gained. Use the lowercase singular word for the experience type.
For each level type, type the word from either column A or column B as the parameter
For Column A option Column B option
Australia points: aussie australia
Candy points: candy
Cheer points: cheer mistletoe
Fairy points: fairy enchanted
Galaxy points: galaxy space
Player points: home player
Shell points: shell atlantis
Spook points: spook haunted
Village points: square village
Village points: fs fv
Zen points: jade zen
Other points: other


location and placement

| farm =
Required
Farm(s) where item can be used or activity occurs All if not farm specific (Majority will be this)
| tile =
Required
Tile type on which the item may be placed or planted. For example: underwater, land, water, or terrace. Use Land, Terrace or Water

Size

| sizeX =
| sizeY =

Length and width of an item in squares. You will only use numbers here, no words, no comments, just the plain numbers of the squares along the x and y axis For example:
| sizeX = 2
| sizeY = 2

Growth and Harvesting

| grow_time           =

Enter the time to grow in real-time hours. Use numbers only. Do not use words like hours.

0.02    = 1 minute
0.04    = 2 minute
0.05    = 3 minute
0.07    = 4 minute
0.09    = 5 minute
0.1     = 6 minute
0.17    = 10 minutes
0.2     = 12 minutes
0.25    = 15 minutes
0.3     = 20 minutes
0.5     = 30 minutes
0.75    = 45 minutes
0.75    = 1 hour
24      = 1 day
36      = 1.5 days
48      = 2 days
72      = 3 days
96      = 4 days

harvesting

| harvest_curr_type1  =
| harvest_curr_amt1   =
| harvest_curr_type2  =
| harvest_curr_amt2   =
| harvest_curr_type3  =
| harvest_curr_amt3   =
Required for animals, blooms, seeds and trees. Optional for buildings and decorations
Amount item can be harvested for. Up to 3 currency types may be used. For the type, use the word describing the currency type. Currently supported currencies are:
cash
coconut
coin
jade
trowel
zcoin
other
| harvestcash     = <!-- Farm cash gained when harvested -->
| harvestcoconut  = <!-- Coconuts gained when harvested -->
| harvestcoin     = <!-- Farm coins gained when harvested -->
| harvestjade     = <!-- Jade gained when harvested -->
| harvestother    =
Obsolete. Still used to calculate profit on seed templates

selling

| sell_curr_type1     =
| sell_curr_amt1      =
| sell_curr_type2     =
| sell_curr_amt2      =
| sell_curr_type3     =
| sell_curr_amt3      =

Amount the item can be sold for. Up to 3 currency types may be used. For the type, use the word describing the currency type. Currently supported currencies are:

cash
coconut
coin
fs, fv, square or village -- to get farmers square gold
jade
trowel
zcoin
other

Capacity

| capacity            =
Optional
Number of items that can be stored within the item.

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